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PROJECT DETAILS

MURKMEADOW

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Murkmeadow is a single-player simulator game, taking place in a rural town where the arrival of massive corporate influence slowly erodes the landscape and livelihood of those within. Designed to teach players about exploitative business practices and late-stage capitalism. The game's ultimate goal is to allow them to make judgements about companies, recognize bad practice, and potentially take action (even through self-advocacy). It emphasizes the value of human empathy and social connection over profit through the narrative and cutscenes.

  • ​Team: JCCB Games, 4 people

  • Role: Project Manager, Lead Artist

  • Platform: Windows

  • Engine: Unity

  • Genre: Life Simulator

  • Status: Work in Progress

  • Development Period: February 2024-present

PROJECT MANAGEMENT

  • Coordinated overall project management and workflow for a 4-person team, creating collaboration and efficiency through clear task delegation and goals
     

  • Implemented Agile Scrum methodologies to maintain flexibility and structure, adapting to both creative and technical challenges while meeting deadlines
     

  • Organized and facilitated weekly meetings to review progress, address roadblocks, and redefine short-term goals, ensuring consistent communication and direction
     

  • Monitored interpersonal dependencies, resolving bottlenecks and maintaining a steady production pace through proactive oversight

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2D ART

  • Led the art pipeline by managing asset creation and overseeing integration, ensuring quality, consistency, and adherence to the game’s aesthetic

WORK IN PROGRESS

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SELECTED PIECES

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