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PROJECT DETAILS

BUGGIN' OUT

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Buggin' Out was made for the 2024 Northeastern Jam-O-Lantern. This is my team's response to the prompt of "creepy crawlies." We interpreted this prompt much more directly, having the player take control of a bug that increases in size as they cause more destruction.

  • ​Team: Creepy Crowlaing, 6 people

  • Role: UI Designer

  • Platform: Windows

  • Engine: Unity

  • Genre: 3rd Person "Eat-em-Up"

  • Status: Released

  • Development Period: 2 weeks

  • Made For: 2024 Northeastern Jam-O-Lantern

UI DESIGN

  • Delivered all UI assets ahead of schedule, maintaining a consistent workflow and ensuring alignment with the game’s original, darker aesthetic
     

  • Embraced feedback from the development team, continuously refining designs to meet evolving gameplay needs
     

  • Gained valuable experience despite the final game not featuring my UI, contributing to my growth as a flexible and adaptable designer

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BUGGIN MENU.png
BUGGIN CREDITS.png
BUGGIN SETTINGS.png
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SIGNAGE BUGGIN.png
ABILITY COOLDOWN.png
ABILITY.png
TUTORIAL AND TALK.png

MAIN MENU

SETTINGS MENU

ENDING NEWS POP-UP

CREDITS SCREEN

LOCATION POP-UP

ABILITY METER

TUTORIAL TEXT AND INDICATORS

ABILITY ICONS

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