PROJECT DETAILS
BUGGIN' OUT




Buggin' Out was made for the 2024 Northeastern Jam-O-Lantern. This is my team's response to the prompt of "creepy crawlies." We interpreted this prompt much more directly, having the player take control of a bug that increases in size as they cause more destruction.
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​Team: Creepy Crowlaing, 6 people
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Role: UI Designer
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Platform: Windows
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Engine: Unity
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Genre: 3rd Person "Eat-em-Up"
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Status: Released
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Development Period: 2 weeks
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Made For: 2024 Northeastern Jam-O-Lantern
UI DESIGN
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Delivered all UI assets ahead of schedule, maintaining a consistent workflow and ensuring alignment with the game’s original, darker aesthetic
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Embraced feedback from the development team, continuously refining designs to meet evolving gameplay needs
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Gained valuable experience despite the final game not featuring my UI, contributing to my growth as a flexible and adaptable designer





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